Web 2.0 Learning Program
The Web 2.0 Learning Program is an introduction to new online tools and technologies for people working in public libraries. Web 2.0 is defined as “A second generation in the development of the World Wide Web, conceived as a combination of concepts, trends, and technologies that focus on user collaboration, sharing of user-generated content, and social networking.” (Dictionary.com)
In this self-directed program, you will explore tools hands-on, connect with a network of colleagues and peers and reflect on your learning in your own blog. It is much easier to learn about emerging technologies when you’re actively involved with them. We start with blogging and ask you to post a reflective comment for each aspect of the course — sharing links, ideas and feelings. Many of the tools will have relevance to both your personal and your professional lives. See the Overview page for more details .
This project is an assignment for the University of Alberta‘s EDES 544, Introduction to Emerging Technologies Web 2.0. It is based on the Learning 2.0, 23 Things Program that was first launched at the Public Library of Charlotte and Mecklenburg County (PLCMC) in August 2006 with the intent of engaging their staff in actively learning about the use of Web 2.0 tools. The 23 Things program was loosely based on 43 Things, an interactive web blog designed to help people meet life goals and support others in doing the same thing.
23 Things was created to encourage participants to learn about using Web 2.0 tools in their daily lives and in their professional capacity in a library environment. The objectives of the original 23 Things program were three-fold:
- Encourage exploration of Web 2.0 and new technologies.
- Provide staff with new, freely available Web 2.0 tools to better support PLCMC’s mission: Expanding minds, Empowering individuals and Enriching our community
- Reward staff for taking the initiative to complete 23 self-discovery exercises. (http://plcmcl2-about.blogspot.ca)
Training the Trainers
Similar to the original 23 Things model, this program is built especially for public library staff who often serve (both formally and informally) as technology educators. We designed the program to allow users to learn about 12 separate Web 2.0 tools that could be used in a public library environment. All contributors to this project are students in the Master of Library and Information Science program and have professional connections to libraries. We have geared the Web 2.0 learning program to public library employees, and as such have made an effort to make the program approachable to a diverse group of people, including digital natives and non-natives, spanning generations and educational backgrounds.
Through this program, participants will gain a general understanding of the 12 tools, enabling them to share that knowledge with colleagues and patrons. To ensure that the learning will not end when participants complete the modules, we encourage you to put these tools to practical use and come up with creative ways to implement them in your daily lives. Our expectation is that these tools will also help in developing your Personal Learning Network.
To learn more about the contributors to this project, please see The Authors page.